Instead, Sherlock is flanked by his imaginary friend Jon, who’s similar to Watson both in name and purpose in that he acts as a sounding board for Sherlock while he studies each crime scene, using the established concentration and evidence-corroborating techniques that return from previous games in the series. Presumably he’s still serving in the military when the events of Chapter One take place. Really, the only thing missing from Sherlock’s toolkit is his usual offsider, John Watson. The problem with him being a superhero out of the gate is that I didn’t really get the impression of him being anything less than a fully formed investigation sensation from Chapter One’s outset, which meant there wasn’t even the potential for any sense of skill progression to allow the crime solving process to evolve over time. This young Sherlock is presented to us as being a novice private eye, but he’s already got a near-supernatural perception of the superficial, able to effortlessly surmise suspect behaviour from studying the abrasions on their skin or the bags under their eyes. When was the last time you solved a crime using a homemade inflatable elephant love doll? (Please say, "Never.") ![]() Uncovering what really occurred within the walls of Stonewood Manor becomes the focal point of Chapter One’s story, but getting to the bottom of this central mystery requires solving a roughly 12-hour-long series of intriguing and diverse detours from tracking a stampeding elephant to sneaking into a sex cult, a number of which resolve themselves in surprising and occasionally comedic ways.
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